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UX Projects

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UI / UX Designer

Strike Back

I wireframed and prototyped the user interface, conducted active playtesting, and worked closely with artists to improve the personality, flair, and player experience of Strike Back: a 2D fighting game.

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UX Designer / Research Assistant

Apocalypse Resort

I collaborated with a psychology professor to design a game for use in aggression research experiments, producing accessible, concise documentation for teams of varied backgrounds.

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