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Narrative Projects

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Creative Director / Narrative Designer

Shadow's Grove

I drove the creative direction—outlining themes, writing dialogue, directing cinematics, & designing narrative systems for Shadow's Grove: a 3D adventure game exploring the process of grief and moving on.

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GDC's Narrative Contest

Platinum Award Winner

I spoke about narrative design at the 2023 Game Developers Conference after winning the highest tier of their narrative review competition, providing insights into holistic interdisciplinary storytelling.

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Narrative Designer - Mystery / Dialogue

Tick Our Time Away

I conceptualized the mystery, outlined the thematic direction, conducted historical research, and wrote dialogue for Tick Our Time Away: a murder mytsery visual novel with time travel mechanics.

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Solo Project - Worldbuilding

Eniri: World Bible

I wrote a longform world bible and created several maps detailing the land of Eniri, exploring themes of personal development and perspective through its structure, cultures, and locations.

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