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Level Projects

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Solo Project - Environmental Storytelling

Frozen Echoes

I modelled, assembled, programmed, and created music for a solo level design project using Unity, Maya, MuseScore, and Reaper. In doing so, I used environmental storytelling to allow players to explore and learn about the ruins of an ancient civilization. 

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Solo Project - Puzzle Design

Portal Level Series

I built a series of 5 levels in Portal 2's level editor to practice introducing and building upon overlapping skill themes in puzzle design.

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Solo Project - Encounter Design

DOOM Level Series

I designed a series of combat encounters in DOOM SnapMap to gain experience cultivating engaging scenarios with different enemies, diagetically introducing mechanics, and using environmental assets to influence player decision-making.

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